AI Insights · Timothy · April 2023
Top 5 2D Cartoon Games in Belarus: Q1 2023
Discover the performance of the top 5 2D cartoon games in Belarus for Q1 2023. From weekly downloads to active users and revenue trends, get insights on the most popular games in this category.
Throughout the first quarter of 2023, the top 5 2D cartoon games in Belarus showed varying trends in downloads, active users, and revenue. Data from Sensor Tower highlights the performance of these popular games on a unified platform.
Royal Match from Dream Games saw a notable increase in weekly revenue, peaking at approximately $1.7K in the final week of March. Weekly downloads demonstrated a strong upward trend, reaching 15.2K in the same period. The game also experienced a steady climb in weekly active users, growing from 39.4K at the end of December to 69.5K by the end of March.
Wall Kickers by Kumobius had modest weekly revenue with a peak of $33 in mid-February. Weekly downloads showed a consistent upward trend, peaking at 12.9K in the last week of March. Weekly active users increased steadily from 112.8K at the end of December to 131.4K by the end of the quarter.
Tizi Town - Dream House Games from IDZ Digital Private Limited saw a significant spike in downloads at the beginning of January with 23.3K. However, downloads declined to around 2.1K by the end of March. Weekly active users followed a similar pattern, peaking at 32.7K in mid-January before stabilizing around 15.2K towards the end of the quarter.
Among Us! from InnerSloth LLC experienced fluctuations in weekly downloads, peaking at 12.9K at the start of January and stabilizing around 7.2K by the end of March. Weekly active users saw a decline from 21.3K in early January to 12.8K by the end of the quarter. Revenue remained modest, with a peak of $41 in early January.
Avatar World ® by Pazu Games Ltd entered the market in December 2022. Weekly downloads showed strong growth, peaking at 12.4K in early February before stabilizing around 9.4K by the end of March. Weekly active users also increased, reaching 11.9K by the end of the quarter, with revenue peaking at $39 in mid-February.
For more detailed insights and data on these trends, visit Sensor Tower.